Software and Game Development student at SMK Negeri 12 Surabaya. Building responsive web platforms, cross-platform mobile apps with Flutter, and gameplay systems in Unity.
Explore workViqar
Turning complex logicinto smooth experiences
Writing clean code is only the start. Creating digital products that feel fluid, responsive, and dependable every single day is the real craft. Combining modern web engineering, Flutter architecture, and interactive game programming.
Selected work
Five featured software, mobile, and game projects developed with modern frameworks.
- Mobile, Flutter
Plenty
Gamified plant care mobile app with offline-first SQLite and Firebase sync.
- Web, Laravel
Arbana Outdoor
Equipment rental and booking platform built during frontend internship at Maxiidea.
- Fullstack, PHP
Portal Pesantren
Administrative management portal with custom relational database and report generation.
- Web, Next.js
Game Studio Site
Headless studio portfolio built with Next.js, Sanity CMS, Tailwind CSS, and shadcn/ui.
- Game, Unity
BUDAYA GO!
3rd Place award-winning cultural game prototype built with Unity Engine and C#.
Languages
Technologies, frameworks, and tools applied across web platforms, mobile apps, and game engines.
TypeScript
Dart
C#
PHP
Next.js
Laravel
Tailwind CSS
Flutter
Unity
Git & GitHub
Sanity CMS
Recognitions
Selected achievements in digital innovation, software development, and technology competitions.
Third Place
BUDAYA GO! Digital Innovation in Indonesian Culture
Kementerian Kebudayaan Republik Indonesia
National digital culture innovation competition, engineering interactive gameplay systems in Unity and C# to preserve cultural heritage.
Finalist
Software Development and Logical Competition (BEE Fest 2025)
School of Computer Science, BINUS University
Selected as Finalist in competitive software development and logic, solving algorithmic problem sets and architecting robust systems.
Experience & Training
Hands-on work experience and vocational training across frontend engineering, game development, and production software systems.
Frontend Web Developer Intern
Maxiidea
Developed responsive web and online booking interfaces using Laravel and Tailwind CSS for client platforms including arbanaoutdoor.com, collaborating across distributed teams via Git and GitHub.
Game Programmer
Infinity Gameworks
Engineered core gameplay loops, player movement mechanics, and modular state controllers in Unity Engine with C#, identifying and resolving runtime bugs and optimizing gameplay performance.
Freelance Full-Stack Developer
Pesantren Administration Client
Engineered an administrative records portal using PHP Native and MySQL, delivering student management, automated fee tracking, and structured record export features.
Software & Game Development (PPLG)
SMK Negeri 12 Surabaya
Comprehensive vocational curriculum in software engineering fundamentals, responsive web development, mobile application programming with Flutter, and interactive game mechanics with Unity.
Let's talk
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